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	Merge branch 'main' into patch-1
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		| @@ -1,5 +1,6 @@ | ||||
| import 'dart:math'; | ||||
|  | ||||
| import 'package:hsluv/hsluv.dart'; | ||||
| import 'package:easy_localization/easy_localization.dart'; | ||||
| import 'package:flutter/material.dart'; | ||||
| import 'package:obtainium/components/generated_form_modal.dart'; | ||||
| @@ -132,19 +133,19 @@ class GeneratedForm extends StatefulWidget { | ||||
|   State<GeneratedForm> createState() => _GeneratedFormState(); | ||||
| } | ||||
|  | ||||
| // Generates a random light color | ||||
| // Courtesy of ChatGPT 😭 (with a bugfix 🥳) | ||||
| // Generates a color in the HSLuv (Pastel) color space | ||||
| // https://pub.dev/documentation/hsluv/latest/hsluv/Hsluv/hpluvToRgb.html | ||||
| Color generateRandomLightColor() { | ||||
|   // Create a random number generator | ||||
|   final Random random = Random(); | ||||
|  | ||||
|   // Generate random hue, saturation, and value values | ||||
|   final double hue = random.nextDouble() * 360; | ||||
|   final double saturation = 0.5 + random.nextDouble() * 0.5; | ||||
|   final double value = 0.9 + random.nextDouble() * 0.1; | ||||
|  | ||||
|   // Create a HSV color with the random values | ||||
|   return HSVColor.fromAHSV(1.0, hue, saturation, value).toColor(); | ||||
|   final randomSeed = Random().nextInt(120); | ||||
|   // https://en.wikipedia.org/wiki/Golden_angle | ||||
|   final goldenAngle = 180 * (3 - sqrt(5)); | ||||
|   // Generate next golden angle hue | ||||
|   final double hue = randomSeed * goldenAngle; | ||||
|   // Map from HPLuv color space to RGB, use constant saturation=100, lightness=70 | ||||
|   final List<double> rgbValuesDbl = Hsluv.hpluvToRgb([hue, 100, 70]); | ||||
|   // Map RBG values from 0-1 to 0-255: | ||||
|   final List<int> rgbValues = rgbValuesDbl.map((rgb) => (rgb * 255).toInt()).toList(); | ||||
|   return Color.fromARGB(255, rgbValues[0], rgbValues[1], rgbValues[2]); | ||||
| } | ||||
|  | ||||
| class _GeneratedFormState extends State<GeneratedForm> { | ||||
| @@ -368,6 +369,36 @@ class _GeneratedFormState extends State<GeneratedForm> { | ||||
|                           )); | ||||
|                     }) ?? | ||||
|                     [const SizedBox.shrink()], | ||||
|                 (values[widget.items[r][e].key] | ||||
|                 as Map<String, MapEntry<int, bool>>?) | ||||
|                     ?.values | ||||
|                     .where((e) => e.value) | ||||
|                     .length == 1 | ||||
|                     ? Padding( | ||||
|                     padding: const EdgeInsets.symmetric(horizontal: 4), | ||||
|                     child: IconButton( | ||||
|                       onPressed: () { | ||||
|                         setState(() { | ||||
|                           var temp = values[widget.items[r][e].key] | ||||
|                               as Map<String, MapEntry<int, bool>>; | ||||
|                           // get selected category str where bool is true | ||||
|                           final oldEntry = temp.entries.firstWhere((entry) => entry.value.value); | ||||
|                           // generate new color, ensure it is not the same | ||||
|                           int newColor = oldEntry.value.key; | ||||
|                           while(oldEntry.value.key == newColor) { | ||||
|                             newColor = generateRandomLightColor().value; | ||||
|                           } | ||||
|                           // Update entry with new color, remain selected | ||||
|                           temp.update(oldEntry.key, (old) => MapEntry(newColor, old.value)); | ||||
|                           values[widget.items[r][e].key] = temp; | ||||
|                           someValueChanged(); | ||||
|                         }); | ||||
|                       }, | ||||
|                       icon: const Icon(Icons.format_color_fill_rounded), | ||||
|                       visualDensity: VisualDensity.compact, | ||||
|                       tooltip: tr('colour'), | ||||
|                     )) | ||||
|                     : const SizedBox.shrink(), | ||||
|                 (values[widget.items[r][e].key] | ||||
|                                 as Map<String, MapEntry<int, bool>>?) | ||||
|                             ?.values | ||||
|   | ||||
| @@ -38,7 +38,8 @@ List<MapEntry<Locale, String>> supportedLocales = const [ | ||||
|   MapEntry(Locale('fr'), 'Français'), | ||||
|   MapEntry(Locale('es'), 'Español'), | ||||
|   MapEntry(Locale('pl'), 'Polski'), | ||||
|   MapEntry(Locale('ru'), 'Русский'), | ||||
|   MapEntry(Locale('ru'), 'Русский язык'), | ||||
|   MapEntry(Locale('bs'), 'Bosanski'),Z | ||||
| ]; | ||||
| const fallbackLocale = Locale('en'); | ||||
| const localeDir = 'assets/translations'; | ||||
|   | ||||
| @@ -1,5 +1,3 @@ | ||||
| import 'dart:math'; | ||||
|  | ||||
| import 'package:easy_localization/easy_localization.dart'; | ||||
| import 'package:flutter/material.dart'; | ||||
| import 'package:obtainium/components/custom_app_bar.dart'; | ||||
| @@ -21,21 +19,6 @@ class SettingsPage extends StatefulWidget { | ||||
|   State<SettingsPage> createState() => _SettingsPageState(); | ||||
| } | ||||
|  | ||||
| // Generates a random light color | ||||
| // Courtesy of ChatGPT 😭 (with a bugfix 🥳) | ||||
| Color generateRandomLightColor() { | ||||
|   // Create a random number generator | ||||
|   final Random random = Random(); | ||||
|  | ||||
|   // Generate random hue, saturation, and value values | ||||
|   final double hue = random.nextDouble() * 360; | ||||
|   final double saturation = 0.5 + random.nextDouble() * 0.5; | ||||
|   final double value = 0.9 + random.nextDouble() * 0.1; | ||||
|  | ||||
|   // Create a HSV color with the random values | ||||
|   return HSVColor.fromAHSV(1.0, hue, saturation, value).toColor(); | ||||
| } | ||||
|  | ||||
| class _SettingsPageState extends State<SettingsPage> { | ||||
|   @override | ||||
|   Widget build(BuildContext context) { | ||||
|   | ||||
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